Running Windows Games on a Hobby OS with Wine
56 points - today at 2:38 PM
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You end up with an OS kernel that talks Linux/Win32 and takes on a lot of compat code, protocols, and other paradigms.
I wonder what a hobby OS would have looked like it if it assumed nothing, that is, as a thought experiment, as if aliens on another planet invented computing and started writing OSes from scratch. Imagine we discover software from another planet that would not even work with 8-bit bytes, for instance.
I've been working on my own hobby OS for half a decade. It does a lot less, but it has helped me realize that we can remove much of the complexity of a generic mainstream OS while still meeting our personal computing needs. I know I'm just poorly reinventing something between DOS and Unix/Plan 9 in an extremely limited fashion, but it's absolutely perfect for experimentation!