Beer CSS – Build material design in record time

111 points - today at 9:06 AM

Source

Comments

CamouflagedKiwi today at 1:27 PM
For a CSS design site, this looks fairly bad to my eye. I'm not any kind of UX expert, it just looks clunky:

- Lots of text seems slightly offset. It's not all centered within buttons etc.

- The text also doesn't seem to quite line up with the icon on said buttons (it feels relatively a little too high)

- Similarly the text within the little notification popups ("New") isn't centered and hits the top of the outline

- The colours have poor contrast. I don't have any vision impairment but the peach colour doesn't feel distinct enough from the purple/lavender to me. (It's better in light mode when the peach turns to a stronger red).

- On that note, maybe yellow was not the best background for the beer badge when most of the glass is yellow with a bit of white.

I don't know if there's something that makes this render any differently for me than anyone else. I'm using Chrome though so I wouldn't have thought it'd be especially unusual.

pavlov today at 12:03 PM
For a UI framework landing page, this looks impressively bad on mobile.

Big Arial at random sizes. No margins, no grid, component examples scattered all over the screen.

doodlesdev today at 11:49 AM
I'm impressed that, in the meanwhile, Google has already thrown into the grave not one, but two different implementations of Material Design in the web: Material Design Lite [0] and Material Components for the Web [1], bot of which never managed to actually be competitive UI libraries.

edit: Actually, they've thrown a total of _three_ implementations into the grave, as MWC is in maintenance mode already [2].

[0]: https://github.com/google/material-design-lite

[1]: https://github.com/material-components/material-components-w...

[2]: https://github.com/material-components/material-web/discussi...

notglossy today at 6:25 PM
I guess the question for me is: Why would I want my web presence or platform to look like Android? I understand the use case for “iframes” and web based extensions of apps that use the native framework, but otherwise this reminds me up the early 2010’s where half the mobile websites tried to look like iOS apps.
smcleod today at 2:29 PM
Material design looks pretty dated these days. I'm wondering why people would still be using it? Is it just a taste thing or something people have been working with for a long time?
nilirl today at 6:28 PM
Why does it feel bad to look at?

I understand design can have many goals, but surely it should atleast feel like ... something good? I've never once used a Google interface and felt anything good.

gr4vityWall today at 11:00 AM
Wasn't familiar with it, looks interesting.

Some animations are painfully slow, though. After opening a menu[0], it takes a long time to close once you click outside.

How well does it work without JS? I assume that's how the ripple effect is implemented.

[0] - https://www.beercss.com/#:~:text=Menus,-code

Edit: they have documented what works and what doesn't with JS disabled here : https://github.com/beercss/beercss/blob/main/docs/JAVASCRIPT...

That file hasn't been updated in a while. Not sure if nothing has changed since then, or if it's outdated.

ghrl today at 10:41 AM
Beer CSS is great. I've used it for multiple simple projects and it provides a great DX with the clean html code and the many snippets on the official website. The only downside is that LLMs are quite bad at working with it from my experience, maybe it's just too simple for them..
freetonik today at 5:05 PM
I could never get rid of the feeling that Material design looks like some stylesheets failed to load. It feels unfinished, raw, or temporary.
zsoltkacsandi today at 11:34 AM
This is a great project, but material design was the worst thing that Google invented and implemented. Completely tasteless, visually unappealing. Would be nice to see such a project with anything else than material design.
VladVladikoff today at 1:58 PM
The two times I’ve used material design to help with a UI decision were the multi select and the filterable select where you can type to filter the select list. I don’t see examples of either of those on this page. Perhaps I missed them?
BobbyTables2 today at 2:27 PM
With the first project advertised being a Rust implementation of Remote Desktop, I’m really confused what’s going on here.

The whole website feels like a weird hallucination…

remix2000 today at 12:31 PM
I thought I'm the hardest to impress gremlin out there, but despite what the comments here look like, this is the best looking and practical MD3 CSS I've seen to the time. Not fond of promoting ethanol consumption though.
singpolyma3 today at 1:25 PM
It looks ok, menu acted a bit janky on iPhone.

Not sure pros/cons vs MUI?

robviren today at 12:04 PM
Extended FAB not rendering correctly for Firefox on mobile from what I can see.
IceDane today at 1:35 PM
If the goal is to convince me not to use this: mission accomplished. This looks awful on mobile.
1f60c today at 11:30 AM
Reminds me of https://getmdl.io (RIP :()
cwackerfuss today at 6:04 PM
This is literally AI slop, I’m surprised this hasn’t been mentioned
basilikum today at 11:41 AM
Why is there so much empty space under the yellow header?
miohtama today at 12:47 PM
I like the name more than Tailwinds
efilife today at 3:10 PM
Buttons (and their children) randomly change their border radius when clicked. This project looks as unappealing as it has a year ago
lytedev today at 3:53 PM
Am I the only one that dislikes using the <i> element for icons? Isn't that semantically incorrect?
vcryan today at 2:39 PM
I'm with the herd on this one: unless you're looking for a sort of "retro" feel, most designers are not reaching for Material Design.
thi2 today at 3:42 PM
The site is a terrible experience on mobile, not good for a first impression
cynicalsecurity today at 1:09 PM
Perfectly generic for perfectly generic applications, I like it.
sscaryterry today at 2:40 PM
Sorry, but I would never use something like this, it really isn't well put together.
RamblingCTO today at 4:08 PM
can we finally let material die? it's the absolute worst UI system