Building Principia for Windows XP

85 points - today at 1:23 PM

Source

Comments

accrual today at 2:47 PM
This is super cool! I admire those who make the effort to keep their software running on old unsupported OSs. There's a thriving community of new and existing XP users and I don't see it going away despite it being out of support for over a decade. It's one of the last great Windows versions and its long life ensured a huge software catalog is available for exploring, now including Principia.
haunter today at 3:03 PM
Legacy Update basically solves every post install update/driver issues

https://legacyupdate.net/

Aerocatia today at 4:45 PM
FYI if you have the MSVC redistributable 14.27.29114 you can use UCRT executables built with modern Mingw-W64 on Windows XP, and curl 8.18.0 will work too (microsoft removed the link but I found it on the PC gaming wiki). I never had to deal with GetDynamicTimeZoneInformation() for my stuff, but maybe it only is a problem if you use the related code and don't static link libstdc++?
catalogt1000 today at 5:38 PM
Implementing Wayland vsock DOS rendering AF_UNIX.
throwaway2046 today at 2:59 PM
Excellent write-up. Does anyone have the source of the background image shown in the last screenshot?
zamadatix today at 1:47 PM
How on earth have I missed the existence of this physics game for the last 12 years!? It even has the option to play levels directly in the browser!
tribal808 today at 2:19 PM
this is so cool

people like you are keeping the internet alive

anthk today at 3:53 PM
There's w64devkit too. Ah, well, mentioned.
NooneAtAll3 today at 4:05 PM
but what IS principia?