MoonBASIC: A modern BASIC for building 2D and 3D games
11 points - last Tuesday at 5:53 PM
SourceComments
monster_truck today at 7:24 PM
This is neat! I know it's not really the point but I would like to see some shallow benchmarks, I'm curious what perf (if any) is lost building like this.
My very first apps were written in LibertyBASIC, almost 30 years ago. I learned how to pirate things because the borland compiler required to share my creations with my friends was $299, which was a lot of money back then.
wunderwuzzi23 today at 7:32 PM
Nice. A BASIC for game development takes me back to AMOS on the Commodore Amiga.