The Early History of Smalltalk (1993)
96 points - today at 3:19 PM
SourceComments
https://news.ycombinator.com/item?id=31062369 - April 20, 2022 (45 comments)
https://news.ycombinator.com/item?id=25012425 - Nov 7, 2020 (28 comments)
https://news.ycombinator.com/item?id=17913668 - Sept 4, 2018 (69 comments)
https://news.ycombinator.com/item?id=9907556 - July 18, 2015 (5 comments)
https://news.ycombinator.com/item?id=9588316 - May 22, 2015 (5 comments)
https://news.ycombinator.com/item?id=7926141 - June 21, 2014 (10 comments)
https://news.ycombinator.com/item?id=1311282 - May 1, 2010 (17 comments)
This is a good history:
https://computerhistory.org/blog/the-deep-history-of-your-ap...
The term 'footgun' unfortunately matches all too well: something so great, so powerful yet most of the time, even in the hands of well-intended folks, proceeds to shoot oneself in the foot. I was for more than a decade a professional Smalltalk developer (Telecommunications, Financial/Derivatives) but we were replaced by technically inferior systems, mostly Java, JavaScript and even VisualBasic. The HR person at the Financial company explained (after my exit interview!) that for the cost of a single Smalltalk developer, they could hire 4 or 5 lesser experienced programmers (less cognizant of how systems actually worked!). The HR folks preferred these hires: more selection, cheaper . etc. Sigh!
Am I a horrible person to enjoy so much (schadenfreude!) the upcoming AI/LLM footgun massacre?
https://worrydream.com/EarlyHistoryOfSmalltalk/#smalltalkAnd...
In this way, it was the older brother of Logo, but with a core object scaffold that was far more influential.
(Oh, I also have the blue book, green book and red book at work.)
Yoot Saito Alan Kay Interview: Introduction:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
In 1993, game designer Yutaka "Yoot" Saito interviewed Alan Kay for MACWORLD Japan, for the special issue marking the Macintosh's tenth anniversary (January 1994). The conversation was recorded on cassette and later transcribed. It had only been published in Japan.
Kay covers his own path through computing history: the Flex Machine, Xerox PARC, the graphical user interface, the Dynabook concept, and the creation of Smalltalk and object-oriented programming. He and Saito also discuss networking, education, simulation, and where personal computing might go next. Saito connects these ideas to game design.
During the interview both men appear to be working from Kay's HOPL paper, The Early History of Smalltalk, and its appendices as a shared reference. When Kay says "in that," "in there," or "in the appendix," the links in the transcript point to the relevant section where it can be identified.
The interview also documents Saito's role as a bridge between Japanese game and media culture and the US computing research that produced the personal computer.
Yoot Saito Alan Kay Interview:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
A Journey Through Computing History with Yoot Saito and Alan Kay
Yoot towers wisely,
Alan constructs the future—
foundations of change.
And here are missing secions from Bret's version of Alan Kay's Early History of Smalltalk:Early History of Smalltalk, Complete:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
Alan Kay's Early History of Smalltalk: Complete Local Edition
This is the local reading guide for Alan Kay's HOPL paper, The Early History Of Smalltalk, together with the restored appendix material, figures, presentation transcript, discussant remarks, Q&A, and related documentation preserved in this repository.
Credit and thanks to Bret Victor for publishing the cleaned-up HTML edition of the paper body and accompanying image set at worrydream/EarlyHistoryOfSmalltalk. The local paper body and EarlyHistoryOfSmalltalk-* PNG files are derived from Bret's public edition. The appendix Markdown files here are local readable renderings from the OCR/plain-text appendix sources and local scans.
The Early History Of Smalltalk:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
Detailed paper body index:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
Appendix I: KiddiKomp Memo 45:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
Appendix II: Smalltalk-72 Interpreter Design 47:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
Appendix III: Acknowledgments 50:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
Appendix IV: Event Driven Loop Example 53:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
Appendix V: Smalltalk-76 Internal Structures 54:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
Appendix VI: Smalltalk Documentation, HOPL Talk, and Discussion:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
References:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
Transcript of presentation:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
And I've made some additional cross references including the Yoot Saito Interview:
People:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
Institutions:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
Technologies:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...
Timeline:
https://github.com/YootTowerManagement/YootTower/blob/main/Y...